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Serment - Contract With A Devil Free Download

Updated: Mar 15, 2020





















































About This Game Serment - Contract with a Devil (or Serment, for short) is a visual novel - dungeon crawler hybrid where you play as a girl who was revived by a beautiful devil.Though, instead of claiming our heroine’s ever so cliche human soul, the devil demands a huge sum of money for payment. If the payment comes even one day late, the heroine's soul will return to the afterlife. And so, her light-hearted, comedic adventure to save up enough money before the deadline begins.Despite the dark sounding premise, the majority of Serment will be light-hearted slice of life events (more commonly known as cute girls doing cute things).Game features: Cute anime girls! 4 playable main characters, each with their own unique story and endings. More than 10 side characters, each with their own personalities and subplots. A dungeon crawler with manually designed puzzles and 100+ unique items to discover! A lot of cute anime girls! Turn-based RPG battles with simple mechanics but tons of depth. A detailed dating sim time management system. Cooking, crafting and fishing minigames! Light yuri (GxG) romance. Steam Achievements and Trading Cards. Did we mention that there will be cute anime girls? a09c17d780 Title: Serment - Contract with a DevilGenre: RPGDeveloper:Nkt StudioPublisher:Sekai ProjectRelease Date: 1 Feb, 2019 Serment - Contract With A Devil Free Download serment contract with a devil floor 2. serment - contract with a devil release date. serment - contract with a devil release date. serment - contract with a devil demo. serment contract with a devil cheat engine. serment contract with a devil guide. serment - contract with a devil igg. serment contract with a devil vndb. serment contract with the devil. serment contract with a devil floor 2. serment contract with a devil guide. serment contract with the devil. serment - contract with a devil gameplay. serment contract with a devil cheat engine. serment contract with a devil walkthrough. serment contract with a devil wiki. serment contract with a devil. serment contract with a devil review. serment contract with a devil download. serment contract with a devil review. serment contract with a devil steam. serment contract with a devil steam. serment contract with a devil. serment - contract with a devil gameplay. serment contract with a devil cheat engine. serment contract with a devil walkthrough. serment contract with a devil review. serment - contract with a devil igg. serment contract with a devil floor 2. serment contract with a devil all characters. serment - contract with a devil cheat engine. serment - contract with a devil demo. serment contract with a devil patch. serment contract with a devil vndb. serment contract with a devil cheat. serment contract with a devil all characters. serment contract with a devil cg. serment - contract with a devil cheat engine. serment contract with a devil download. serment contract with a devil cg tl;dr Not recommended, even on sale.Unbelievably lazy design. The story is practically nonexistent, and while the character style and art are fine, that's not nearly enough to carry this zero-effort game. I do appreciate that there are apparently multiple characters with their own story paths, the one I selected (the ninja) got almost no story beyond the central framing device outside of a couple of throwaway lines. The dungeon crawling is okay at first, until the later floors where the devs give up any semblance of justifying obstacles in your way and you run into a floating "Event" that on earlier floors would have at least been a little bit of character interaction or a lead-in to a boss, but instead just say "Obtain 2 X to advance" and then your party is bounced back with no explanation. They could have at least done this through the use of locked doors, but nope.The music also stuttered out for me every time I took a step in the dungeon, leading me to become very familiar with about the first second or two of the dungeon theme. The rest of the music is serviceable, and the battle theme is honestly good. However, in total, this is not a very engaging game- they tried to split the difference between visual novel and dungeon crawler and wound up with both aspects being too weak to combine into an enjoyable whole.. I've only played the game for about 3 hours and only on the 4th floor but enjoying the game very much so far. There's a lot I could say about how simple and great the tutorials are, how much I love the characters including tsundere maid, and about how absolutely ADORABLE the enemies are you murder in this game. But the best part about this game so far is how satisfying it is to paralysis lock a boss that is 8 levels higher than you. So if you like cheese strats in RPGs and fun but simple puzzle dungeons, then yeah, get this game.. Girls are pretty,prologue is great and that is all.Because the game implemented a time limit...yes...each week you need to pay X amount of money to lucifer or you get a game over.So you need to do a first complete boring run to unlock a cheat with plenty of money.The first run is just try to get money to get to the end.You miss a lot of Event (because you need to crawl dungeon,fish or whatever to get monee) and you have zero fun /:Don't know why they don't give the choice to cheat for the first run?Oh and don't expect hentai...no sex or nudity here ^^Sincerely Sakura Dungeon or Evenicle are a wayyyyy more fun xDAND NO STUPID TIME LIMIT!!!. Neat little dungeon crawler with a very light VN touch.. Neat little dungeon crawler with a very light VN touch.. very nice game.Dungeoncrawler with great art of cute girls and a little bit of visual novel.absolutly recommend it.. tl;dr Not recommended, even on sale.Unbelievably lazy design. The story is practically nonexistent, and while the character style and art are fine, that's not nearly enough to carry this zero-effort game. I do appreciate that there are apparently multiple characters with their own story paths, the one I selected (the ninja) got almost no story beyond the central framing device outside of a couple of throwaway lines. The dungeon crawling is okay at first, until the later floors where the devs give up any semblance of justifying obstacles in your way and you run into a floating "Event" that on earlier floors would have at least been a little bit of character interaction or a lead-in to a boss, but instead just say "Obtain 2 X to advance" and then your party is bounced back with no explanation. They could have at least done this through the use of locked doors, but nope.The music also stuttered out for me every time I took a step in the dungeon, leading me to become very familiar with about the first second or two of the dungeon theme. The rest of the music is serviceable, and the battle theme is honestly good. However, in total, this is not a very engaging game- they tried to split the difference between visual novel and dungeon crawler and wound up with both aspects being too weak to combine into an enjoyable whole.. tl;dr Not recommended, even on sale.Unbelievably lazy design. The story is practically nonexistent, and while the character style and art are fine, that's not nearly enough to carry this zero-effort game. I do appreciate that there are apparently multiple characters with their own story paths, the one I selected (the ninja) got almost no story beyond the central framing device outside of a couple of throwaway lines. The dungeon crawling is okay at first, until the later floors where the devs give up any semblance of justifying obstacles in your way and you run into a floating "Event" that on earlier floors would have at least been a little bit of character interaction or a lead-in to a boss, but instead just say "Obtain 2 X to advance" and then your party is bounced back with no explanation. They could have at least done this through the use of locked doors, but nope.The music also stuttered out for me every time I took a step in the dungeon, leading me to become very familiar with about the first second or two of the dungeon theme. The rest of the music is serviceable, and the battle theme is honestly good. However, in total, this is not a very engaging game- they tried to split the difference between visual novel and dungeon crawler and wound up with both aspects being too weak to combine into an enjoyable whole.. Great game, if you want to see all routes, you must complete all character classes because they are tied to the respective class character.. I am on the cusp of saying no to this game honestly, it's described as a VN with dungeon crawling elements but honestly you will spend 90% of your time going through 8 floors of the same walls in a dungeon that honestly looks bland as all heck, no patterns to it at all, no unique textures just plain white brick, some wooden doors and later on red, blue and green ice walls that serve as a puzzle and it's not bad actually as far as puzzles go, they got creative with it and it's one of it's good points the game has overall dood.combat is balanced for the most part with the exception of some bosses wanting you to go nuts at the end or have you die because "Panic power up, 1 hit kill, 1 hit kill, 1 hit kill" *game over* and that's not even the worst of it, wait for team kill attacks, still the rest of the boss fights are nicely done, they have some unique gimmick or side enemy to make it harder but not if you make sure to play using all the mechanics such as focus for more MP, healing and various spells you can use, you even have a tank which has abilities that draws attacks...you know like tanks are supposed to but usually never do in games so that's nice too dood.The music is catchy enough for you not to wanna kill yourself after 8 floors thank goodness but until you're on floor 8 you never want to go places, craft or cook because they all take time, time which you're not sure you have because the game has no reference to how much you are going to earn in the next part of the dungeon and the game is all about paying off a debt dood.There's also not much story...in a VN style game and there just...isn't, it's basic, get your muns, pay your debt and each time you do whichever of the four girls you choose will have a personal goal of theirs they do at each beginning of a pay day, rinse and repeat until the end, boss fight randomly and then the end, barely anything even on the sidequests and only one rather funny reference to a more fun game dood. (Reccettear) The art is fantastic, I mean that, the girls already look pretty good but when you get a bit of CG (no gallery btw) it looks great, you gain skills from levelling up equipped weapons which is always fun and the enemy art is nice, some cute but not too impressive, sadly most moves look rather bland sadly dood.All in all if it's cheap pick it up, it's not horrible and fun enough to just casually play but I would wait on a heavy discount or a big update if there's gonna be more to it dood. Demo update 2.07 + news regarding beta testing: It's been a while, but the next demo update is finally here!Complete changelog:. Rebalance update: We've just released a small update to address some of the concerns players have raised.Changelog. February 2 update #2: A few more balance changes and QoL features.Changelog. Demo update and some news about the full release: It's been a while since the last one, but the demo has received another update!Aside from 2 new events, this update also includes several QoL and gameplay features, as well as some balance and UI improvements. The complete changelog would be too long so it won't be posted here this time.Moving on, as some of you may already know, we have been doing QA for the last few months to get the full version of Serment ready for release. Unfortunately, there are still some bugs to be sorted out and improvements to be made, so the game's still not polished enough to go on sale yet.However, as I've mentioned in some discussion threads, all the core contents have been finished so it shouldn't be too long from now!. Nkt Studio is now on Twitter!: After months and months of procastination, we finally got off our lazy asses and created an official Twitter account!Follow us here if you're interested in sneak peaks of what we're working on between major updates. February 10 update: Added hotkeys explanations in the Codex dungeon manual (Instant battle and big map view) Dungeon movements keyboard controls can now be remapped in the Config menu (Only letter and number keys are accepted) Relocated floor 6's East waypoint Added 2 new waypoints to floor 6Edit: Crash when entering the dungeon caused by this update has been fixed.. Demo update 2.01: We have released a small patch for the demo!Here's the complete changelog:Slightly improved memory usage.Fixed a few bugs with eating food in battle.Added a text popup displaying HP/MP healed after eating food or using "Focus".Fixed warp point, recharge key, locked door, spinner and arrows not working if a random encounter happens on the same spot.Added several minor visual polishes.Reversed the Auto-forward bar direction in the config screen (Higher bar value now reduces the delay).The 4 bars inside config screen are now adjustable by keyboard (Left and Right buttons, controllers are not supported for now).Fixed a few bugs with displaying overly long character names.Included ingame time and save year in save file's description.Added some tooltips explaining status effects when hovering over the 4 elemental resistances in Status screen.Added some tooltips explaining the level mechanic when hovering over character level in Status screen.Number of keys left inside the dungeon is now visible.. February 4 update: Increased movement speed inside the dungeon Added an option to disable walking animations in the dungeon (Can be found in the Gameplay tab in the Config menu) Fixed a bug with AOE skills sometimes not dealing damage to secondary targets Some minor tooltips editKnown issue: Dungeon BGM sometimes stutters when holding down movement buttons in the dungeon This is caused by the walking SFX being played repeatedly at the same time as the BGM, which the Ren'Py game engine is not very comfortable with. Removing the code to play this SFX completely fixes this issue, but reducing its ingame volume to 0 doesn't, so unfortunately, players who encounter this issue can't get rid of it at the moment. We're still currently working on potential solutions to this problem.. Demo update 2.03: A few more fixes and changes. Complete changelog:

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